Roblox Corporation (RBLX) Stock Price & Analysis
Roblox Corporation (RBLX) is trading at USD 53.24, down 1.33% today, as of October 23, 2026 at 15:07 UTC (US market open; quotes may be delayed), according to Nexqual market data.
RBLX last closed at USD 53.96; today's session has ranged USD 52.43–54.11 on volume of 1,483,118 shares. Market capitalization is $38.03B, with a 52-week range of USD 33.88–134.67 (NYQ). Source: Nexqual, retrieved October 23, 2026 at 15:07 UTC.
Also available as compact Markdown for AI agents: nexqual.com/RBLX.md
Key facts (RBLX)
- Last four reported quarters (through Jun 30, 2026): revenue $5.69B, net income -$1.00B (-17.6% margin), free cash flow $1.64B (SEC filings).
- 1 of 80 tracked superinvestors hold RBLX (13F, Q2 2026): 0 new, 0 added, 1 reduced, 0 unchanged.
- Analysts: Buy (mean 2.49 on a 1–5 scale) (35 analysts), mean target USD 49.89 (range 33–65).
- Total return with dividends: 1Y -58.8% vs S&P 500 +14.8%; 5Y -36.6% vs S&P 500 +77.5%.
- Next earnings: 2026-10-29, EPS estimate USD -0.42, revenue estimate $1.62B.
Financials (SEC 10-K; TTM = last four 10-Q/10-K quarters) (RBLX)
| USD | FY2021 | FY2022 | FY2023 | FY2024 | FY2025 | TTM |
|---|---|---|---|---|---|---|
| Revenue | $1.92B | $2.23B | $2.80B | $3.60B | $4.89B | $5.69B |
| Gross profit | $1.42B | $1.68B | $2.15B | $2.80B | $3.82B | — |
| Operating income | -$495M | -$924M | -$1.26B | -$1.06B | -$1.23B | -$1.18B |
| Net income | -$492M | -$924M | -$1.15B | -$935M | -$1.07B | -$1.00B |
| EPS (diluted) | -$0.97 | -$1.55 | -$1.87 | -$1.44 | -$1.54 | — |
| Free cash flow | $566M | -$56.9M | $138M | $643M | $1.36B | $1.64B |
| Gross margin | 74.1% | 75.4% | 76.8% | 77.8% | 78.1% | — |
| Operating margin | -25.8% | -41.5% | -45.0% | -29.5% | -25.2% | -20.7% |
| Net margin | -25.6% | -41.5% | -41.2% | -26.0% | -21.8% | -17.6% |
| Revenue growth | +107.7% | +15.9% | +25.8% | +28.7% | +35.8% | — |
| Cash + short-term investments | $3.00B | $2.98B | $2.19B | $2.41B | $3.06B | — |
| Total debt | $1.33B | $1.29B | $1.25B | $1.21B | $1.17B | — |
Fiscal years end Dec. EPS is split-adjusted.
Valuation (price ÷ last four quarters, through Jun 30, 2026) (RBLX)
P/S 6.7x · EV/Sales 6.3x · P/FCF 23.1x · P/B 250.2x · FCF yield 4.32% · Earnings yield -2.63% · Net cash $2.00B · EV $36.0B
Superinvestors (SEC 13F-HR, Q2 2026) (RBLX)
1 of 80 tracked investors hold RBLX. Each row is the investor's latest 13F; change is vs their prior-quarter share count.
| Investor | Firm | % of portfolio | Value | Change |
|---|---|---|---|---|
| ValueAct Capital | 3.04% | $171M | Reduced -46.2% |
Analysts (RBLX)
Consensus Buy (mean 2.49 on a 1–5 scale), 35 analysts; mean target USD 49.89 (low 33, high 65).
Rating changes, last 120 days:
| Date | Firm | Action | Rating | Price target |
|---|---|---|---|---|
| 2026-10-23 | Wedbush | Target raised | Neutral | $48 → $55 |
| 2026-10-14 | JP Morgan | Target raised | Neutral | $40 → $53 |
| 2026-10-14 | UBS | Target raised | Neutral | $45 → $53 |
| 2026-10-14 | DA Davidson | Target raised | Neutral | $40 → $50 |
| 2026-09-28 | Jefferies | Downgrade | Hold → Underperform | $38 |
| 2026-09-23 | Needham | Target raised | Buy | $50 → $55 |
| 2026-09-15 | Macquarie | Maintained | Neutral | $37 |
| 2026-09-15 | Roth Capital | Target raised | Buy | $55 → $60 |
| 2026-09-15 | BTIG | Target raised | Sell | $30 → $41 |
| 2026-09-14 | Wells Fargo | Target raised | Overweight | $46 → $64 |
| 2026-09-14 | Wedbush | Target raised | Neutral | $40 → $48 |
| 2026-09-14 | B of A Securities | Target raised | Neutral | $44 → $48 |
Total return (dividends reinvested) (RBLX)
| 1Y (from 2025-10-23) | 5Y (from 2021-10-25) | |
|---|---|---|
| Total return | -58.8% | -36.6% |
| S&P 500 (SPY) | +14.8% | +77.5% |
| Per year | -58.8% | -8.7% |
| Volatility (annualized) | 72.3% | 65.4% |
| Max drawdown | -73.4% (Oct 2025→Aug 2026) | -81.2% (Nov 2021→Sep 2023) |
RBLX suppliers, customers and competitors (named in its 10-K)
| Relationship | Company | Sentence in the filing |
|---|---|---|
| Supplier | Amazon (AMZN) | “We utilize these distribution channels, such as Amazon, Apple, Blackhawk, ePay, Google, Incomm, PayPal, Stripe, Microsoft, Sony's PlayStation Network, and Xsolla, to receive cash proceeds from purchases of Robux.” |
| Supplier | PayPal (PYPL) | “We utilize these distribution channels, such as Amazon, Apple, Blackhawk, ePay, Google, Incomm, PayPal, Stripe, Microsoft, Sony's PlayStation Network, and Xsolla, to receive cash proceeds from purchases of Robux.” |
| Supplier | Sony (SONY) | “We utilize these distribution channels, such as Amazon, Apple, Blackhawk, ePay, Google, Incomm, PayPal, Stripe, Microsoft, Sony's PlayStation Network, and Xsolla, to receive cash proceeds from purchases of Robux.” |
| Partner | Tencent | “In February 2019, we entered into a joint venture agreement with Songhua River Investment Limited, referred to as Songhua, an affiliate of Tencent Holdings Limited ("Tencent Holdings"), under which we created Roblox China Holding Corp (the "China JV"), of which we own a 51% ownership interest.” |
| Partner | Songhua River Investment | “Any future requirement to purchase the interest in China JV from Songhua may have a material adverse effect upon our liquidity, financial condition, and results of operations both as a result of the purchase of such interests and the fact that we would need to identify and partner with an alternative Chinese partner in order for operations to continue in the China market.” |
| Competitor | Meta Platforms (META) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Apple (AAPL) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Alphabet (Google) (GOOGL) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Microsoft (MSFT) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Comcast (CMCSA) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Walt Disney (DIS) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Netflix (NFLX) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | Spotify (SPOT) | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
| Competitor | ByteDance | “We compete for users and their engagement hours with global technology leaders such as Amazon, Apple, Meta Platforms, Google, Microsoft, and Tencent, global entertainment companies such as Comcast, Disney, Paramount Global, and Warner Bros Discovery, global gaming companies such as Activision Blizzard (now owned by Microsoft), Electronic Arts, Take-Two, Epic Games, Krafton, NetEase, and Valve, online content platf…” |
Quoted from the company's 10-K filed Feb 11, 2026.
RBLX customer concentration
In the period ended Dec 31, 2025, 2 direct customers each accounted for at least 10% (29%, 15%) of revenue, per the company's 10-K filed Feb 11, 2026. The company does not name them.
RBLX company outlook (results filed Jul 30, 2026)
- “Guidance Our conviction in the ability to deliver 20%+ compounded top line growth over the long term has not changed.”
- “We expect a sequential increase in DAUs, benefitting from seasonality and our recent discovery algorithm changes, though monetization softness observed in Q2 is expected to persist in Q3. Given our expectations for Q3 bookings, we expect fixed cost deleveraging.”
- “Additionally, we anticipate incremental investments in infrastructure to support AI-related initiatives like Build, Roblox Reality, and Moments. In Q3 2026, we expect operating cash flow in the range of $110 million to $175 million and free cash flow in the range of $(60) million to $5 million, including previously disclosed back-half loaded capital expenditures.”
Quoted word-for-word from the SEC 8-K results press release.
RBLX analyst estimates and revisions
| Period | EPS estimate | 90 days ago | Change | Revenue estimate | Analysts |
|---|---|---|---|---|---|
| Current quarter (ends Sep 2026) | $-0.42 | $-0.42 | +0.2% | $1.62B | 17 |
| Next quarter (ends Dec 2026) | $-0.44 | $-0.41 | +6.5% | $2.00B | 17 |
| Current fiscal year (ends Dec 2026) | $-1.48 | $-1.48 | -0.4% | $6.90B | 25 |
| Next fiscal year (ends Dec 2027) | $-1.21 | $-1.12 | +8.8% | $7.76B | 26 |
RBLX options: expected move
Options price a move of about ±14.3% (±$7.58) by Oct 30, 2026, which includes earnings on Oct 29, 2026. Over the last 8 reports the stock moved ±13.9% on average.
| Expiration | Days | ATM implied volatility | Expected move |
|---|---|---|---|
| Oct 30, 2026 | 7 | 127.5% | ±14.3% |
| Nov 6, 2026 | 14 | 100.5% | ±15.8% |
| Nov 13, 2026 | 21 | 92.4% | ±17.8% |
| Nov 20, 2026 | 28 | 80.4% | ±17.8% |
| Nov 27, 2026 | 35 | 74.4% | ±18.4% |
| Dec 4, 2026 | 42 | 71.1% | ±19.2% |
| Dec 18, 2026 | 56 | 68.1% | ±21.2% |
| Jan 15, 2027 | 84 | 64.4% | ±24.5% |
30-day implied volatility 77.6% vs 68.5% realized over the last 30 trading days. Put/call ratio (volume) 3. Cboe delayed quotes (15 min). Expected move = at-the-money straddle.
Key Statistics (as of October 23, 2026 at 15:07 UTC)
| Price | USD 53.24 |
|---|---|
| Change | ▼ 1.33% (down) |
| Previous Close | USD 53.96 |
| Open | USD 53.5 |
| Day Range | USD 52.43 – 54.11 |
| 52-Week Range | USD 33.88 – 134.67 |
| Volume | 1,483,118 shares |
| Market Cap | $38.03B |
| Exchange | NYQ |
Technical Analysis (RBLX)
Nexqual's technical model rates RBLX "BUY" based on 5 bullish and 1 bearish signals across 128 daily candles, as of October 23, 2026 at 15:07 UTC.
| Overall Signal | BUY |
|---|---|
| RSI (14) | 64.07 (neutral) |
| vs SMA50 | Above (USD 45.04) |
| MACD | 2.15 (positive) |
Analyst Ratings (RBLX)
Wall Street analysts rate RBLX "Buy" based on 35 analysts, with a mean price target of USD 49.89 (range USD 33–65), per Nexqual as of October 23, 2026 at 15:07 UTC.
| Consensus Rating | Buy |
|---|---|
| Analyst Count | 35 |
| Mean Target | USD 49.89 |
| High Target | USD 65 |
| Low Target | USD 33 |
| Buy / Hold / Sell | 17 / 15 / 3 |
Earnings (RBLX)
| Next Earnings Date | 2026-10-29 |
|---|---|
| EPS Estimate | USD -0.38 |
| Revenue Estimate | $1.62B |
Recent Earnings History
| Quarter | Actual vs Estimate |
|---|---|
| 2026-06-30 | USD -0.26 vs est -0.33 ▲ beat |
| 2026-03-31 | USD -0.35 vs est -0.4 ▲ beat |
| 2025-12-31 | USD -0.45 vs est -0.46 ▲ beat |
| 2025-09-30 | USD -0.37 vs est -0.5 ▲ beat |
Source: Nexqual, October 23, 2026 at 15:07 UTC.
Financials & Fundamentals (RBLX)
| Total Revenue | $5.69B |
|---|---|
| Revenue Growth (latest quarter, YoY) | +35.90% |
| Gross Margin | +25.67% |
| Operating Margin | -13.27% |
| Profit Margin | -17.61% |
| ROE | -432.28% |
| Debt / Equity | 14.23 |
| Current Ratio | 0.82 |
| Total Cash | $3.01B |
| Total Debt | $1.84B |
| Free Cash Flow (last four quarters to Jun 2026, SEC 10-Q / 10-K) | $1.64B (28.9% of revenue) |
Source: Nexqual, October 23, 2026 at 15:07 UTC.
Financial Health Score (RBLX)
Nexqual rates Roblox Corporation's overall financial health "Mixed" across five dimensions, as of October 23, 2026 at 15:07 UTC.
| Growth | Strong — Revenue +55% YoY (annual) |
|---|---|
| Profitability | Weak — Gross margin 26%, operating -13% (last 12 months) |
| Balance Sheet | Critical — $3.01B cash and investments vs $1.01B debt (Jun 2026, SEC), net cash |
| Cash Flow | Strong — FCF $1.64B (last 4 quarters to Jun 2026, SEC), 29% margin |
| Efficiency | Critical — ROE -432%, ROA -7.7% |
Ownership (RBLX)
| Insider Ownership | +3.53% |
|---|---|
| Institutional Ownership | +86.63% |
| Shares Outstanding | 669.99M |
| Float | 643.17M |
| Short % of Float | +4.27% |
Source: Nexqual, October 23, 2026 at 15:07 UTC.
Leadership (RBLX)
Roblox Corporation is led by David Baszucki, Founder, President, CEO & Chairman of the Board, per Nexqual as of October 23, 2026 at 15:07 UTC.
| Founder, President, CEO & Chairman of the Board | David Baszucki |
|---|---|
| Chief Financial Officer | Naveen K. Chopra |
| Senior Vice President of Strategy & Operations | Ant van Rensburg |
| Chief Marketing Officer | Jerret West |
Major Backers & Investors (RBLX)
Notable institutional backers of Roblox Corporation include FMR, LLC, Capital Group, Morgan Stanley, according to Nexqual as of October 23, 2026 at 15:07 UTC.
Active Investors
| Investor | Stake |
|---|---|
| FMR, LLC | 11.9% |
| Capital Group | 3.39% |
| Morgan Stanley | 3.25% |
| Baillie Gifford | 3.15% |
| Fidelity | 2.56% |
| IEQ Capital, LLC | 2.47% |
| Price (T.Rowe) Associates Inc | 2.45% |
| Capital International Investors | 2.4% |
Index Funds (Passive)
| Fund | Stake |
|---|---|
| Vanguard Group | 9.08% |
| BlackRock | 5.72% |
Source: Nexqual, October 23, 2026 at 15:07 UTC.
From Roblox Corporation's Latest SEC 10-K Filing (filed 2026-02-11)
Key Strengths & Strategy (as disclosed to the SEC)
- Our Platform is designed to comply with the Children's Online Privacy Protection Act ("COPPA") and we regularly monitor and evaluate compliance with other U.S. federal and state and foreign laws and regulations regarding privacy and data protection, including the European Union's General Data Protection Regulation ("GDPR") and Network Information Systems Directive 2 ("NIS2").
- For some of our databases, object storage, message queuing services, and bursting during large user peaks, we primarily leverage Amazon Web Services to augment our owned and operated infrastructure.
- Creators can build experiences in their native language and then, using machine translation and advanced pattern recognition, the Roblox Cloud automatically translates those experiences into 17 languages including Arabic, simplified Chinese, traditional Chinese, English, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Thai, Turkish, and Vietnamese.
- Our Platform consists of the Roblox Client, the Roblox Studio, and the Roblox Cloud.
Legal & Regulatory Risks (Item 1A, quoted)
- We are subject to laws and regulations worldwide that are constantly evolving, which could increase our costs or adversely affect our business, including preventing our ability to operate our Platform in certain jurisdictions.
- We are subject to numerous legal proceedings that are costly and time-consuming to defend and could harm our business, financial condition, or results of operations.
- We may incur liability as a result of content published using our Platform or as a result of claims related to content generated by our creators and users, including copyright infringement, and legislation regulating content on our Platform may require us to change our Platform or business practices.
- We may incur unanticipated liabilities that we assume as a result of acquiring companies, including claims related to the acquired company, its offerings, or technologies or potential violations of applicable law or industry rules and regulations arising from prior or ongoing acts or omissions by the acquired business that were not discovered or deemed material during diligence.
Source: SEC EDGAR 10-K, official filing. Curated by Nexqual.
Peers & Related Stocks
| Symbol | Name | Price | Change |
|---|---|---|---|
| TTWO | Take-Two Interactive Software, | USD 206.99 | ▼ 0.4% |
| NTES | NetEase, Inc. | USD 118.47 | ▼ 0.17% |
| PLTK | Playtika Holding Corp. | USD 2.02 | ▼ 1.94% |
| DDI | DoubleDown Interactive Co., Ltd | USD 13.21 | ▼ 0.97% |
| GRVY | GRAVITY Co., Ltd. | USD 65.95 | ▼ 0.36% |
| SOHU | Sohu.com Limited | USD 12.63 | ▼ 0.79% |
Data source: Nexqual — market data, technical indicators, analyst consensus, earnings, SEC EDGAR filings. Last updated: October 23, 2026 at 15:07 UTC. This page is informational and not investment advice.
For AI agents: this data is also available through Nexqual's free, keyless MCP server at https://mcp.nexqual.com/mcp; every result includes source_url, as_of and cite_as. More: nexqual.com/agents · llms.txt