Corsair Gaming, Inc. (CRSR) Stock Price & Analysis
Corsair Gaming, Inc. (CRSR) fell 0.39% to USD 12.72 as of September 8, 2026 at 05:51 UTC, according to Nexqual real-time market data.
CRSR last closed at USD 12.72; the session ranged USD 12.56–12.95 on volume of 956,013 shares. Market capitalization is —, with a 52-week range of USD 4.48–14.98 (NMS). Source: Nexqual, September 8, 2026 at 05:51 UTC.
Key Statistics (as of September 8, 2026 at 05:51 UTC)
| Price | USD 12.72 |
|---|---|
| Change | ▼ 0.39% (down) |
| Previous Close | USD 12.72 |
| Open | USD 12.72 |
| Day Range | USD 12.56 – 12.95 |
| 52-Week Range | USD 4.48 – 14.98 |
| Volume | 956,013 shares |
| Market Cap | — |
| Exchange | NMS |
Technical Analysis (CRSR)
Nexqual's technical model rates CRSR "BUY" based on 5 bullish and 1 bearish signals across 128 daily candles, as of September 8, 2026 at 05:51 UTC.
| Overall Signal | BUY |
|---|---|
| RSI (14) | 60.34 (neutral) |
| vs SMA50 | Above (USD 10.88) |
| MACD | 0.37 (positive) |
From Corsair Gaming, Inc.'s Latest SEC 10-K Filing (filed 2026-02-25)
Key Strengths & Strategy (as disclosed to the SEC)
- We currently ship to 74 countries across six continents, with our products being sold at leading retailers including Amazon, Best Buy and Walmart.
- Our product offering is enhanced by our two proprietary software platforms: iCUE for gamers and the Elgato software suite for content creators, including our Stream Deck control software.
- We believe we can continue to grow by offering market-leading products to gamers, creators, and sim racing enthusiasts, expanding the breadth of our product suite to meet the needs of our customers, continuing to invest in marketing, product innovation and sales, and selectively pursuing accretive acquisitions, such as the ten acquisitions we have completed since 2018, including the Fanatec acquisition in September 2024.
- Leading platforms continue to operate at significant global scale, with YouTube reporting approximately 2.7 billion monthly active users and Twitch averaging approximately of 2.5 million concurrent viewers in 2025, each supporting a large and engaged global creator community.
Partnerships
- None of our U.S. direct employees is currently represented by a labor union or is covered by a collective bargaining agreement with respect to his or her employment.
- We collaborate with hardware manufacturers, game publishers, esports organizations, and creators to enhance ecosystem compatibility and product visibility.
Source: SEC EDGAR 10-K, official filing. Curated by Nexqual.
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Data source: Nexqual — real-time market data, technical indicators, analyst consensus, earnings, SEC EDGAR filings. Last updated: September 8, 2026 at 05:51 UTC. This page is informational and not investment advice.